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ncdefm ne ncdm n8P Y8 n8' n8~88 8P d8' n8' 88 8b d8888b. V88888D Y8b d8 88' `8D 88 `Y88P' `8888P VP
(um, mouseover this on right joystick to scroll-enable text with mousewheel on right joystick - simulation of that will require some script over css im afraid) yes well, until Syntax Error does some scraping ... most stuff by JoG will be petscii and gfx anyway followed with hopefully some sid since commodore basic is 100 years ago and we never even got deepre into ASM than freezing and altering with a power cartridge - also , as usual, we have nothing to prove |
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Featured Petscii or Gfx :
Something like This... by ZeroDesign JoG basic code here : nAn yet - trying to fill some first - same comment as #8 lol - it can export to asm too actually so a small petscii demo by 2025 might be an option maybe (well for starters we dont know one opcode from another and the powercartridge had these nice words like LDA and JMP and stuff but syntax is a waste of brainspace - if that thing can export actual bytecode its something to dig in on days off (ahah ... ) when there's less brainspasms and jumps through spacetime than usual - 6888 files remaining - no think of interconnected not as "we will advertise since none of us is crotter" but "city of LCP" and also - a 64 (original) with its original processing speed but connected at current internet speeds has like "unlimited memory" b/c the streaming using some kind of caching should be fast enough. Im fairly amazed in 35 or 40 years theres not one tool so far i can find that does just that - - - i know the limit is part of the charm but the option for new games if you have online stores (not sell-stores, DATA-stores, i mean here its like 50gb so at 10 times 64kb per user ... thats a zound give a megabyte, its still a zound and current netspeeds should be more than ample, most webpages today have megabytes of tracking code while silly devs try to "keep the scripting small" (so it doesnt overload the mighty tracking co ? ... humans are strange beings and WOOPS but this will test the scrollbars, WHICH, since this is a sim of the 40x25 character screen should be either 8px or invisible on the inner sections imo ... AND ... always i have to think : this would look SO much better in a scroller ... made with Petmate - code might need checking b/c we didnt yet these intermediaries will be removed but we'll dig up what we have to check the site and workings |
not sure - but if we ever it would have to be something like heart of the maelstrom or apshai but you know that internet connectivity ... "city of LCP 64" or Apshai-mmo ... you know but you know ... there's thousands of ppl with more knowledge on the subject and maybe one or two with a bit more skill too (hah hah) ... and yass but u-huh , we dont really work well with others unless its our harem in chains. You know, an opensource project but b/c of decades of abscence no clue on how many hard machines and how many soft ones b/c its probably easier to get some supergeek to whip up a virtual vice2ip modem than to get some other supergeek whip up a circuitboard to slot into an elder brown box and as such also and as we have nothing to prove its just hypothetical thinking. First of all ZD and SE want to try and whip this into an actual 320x200 / 40x25 page to simulate commoder webpages ... probably upscaled otherwise its gonna be hard to read on a 4K screen ... but that way the pixelratio would be there. Its "in gedanken" mate - not to beat alphabet with bezos money - just thinking ... city of LCP would always have been cool since 1980s , so would Apshai-mmo ... although you probably get a lot more loners with scenoids the connectivity online still stays. If you had city of LCP in the form of a j/cRPG with landplots to build your own base with materials gotten from playing i bet there would be some players if its a free to download that runs on vice with a virtual vice2ip modem ... i mean, people make demoez ... how would that be for a demo (lulz yes?) gud ... is playing elden ring ... not doing alleycat.be - - - shoulda known this thing would draw in.
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We would like to dedicate this site to a game everyone's forgotten about - - - ... also , .. this is not CML ofcourse - but we'll try to make it look like to get a feel for it, obviously embedded youtube vids wont be happening as such without extensive moddling , which atm is above our braingrade. Why ? why do you demoze ? ah, to WIN ? well we dont ... we cuz ... ... yea, we cuz, thats about it i think. Akshully this 8px sized font in the 320*2 window is already half too small to be real unless we draw a C-webfont for use thats 4x4 px on the actual machine .. we think thats gonna be "abit" hard to keep it readable.
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in the meantime this thing looks "abit" different than it did a day ago - SSssa s'gaaa ZeroDesign for ya'(we dont write jeponese sadly ... thats b/c you wouldnt let us get to the other side of the planet) and closer to a 64-fren site, we SHOULD be playing elden ring, but forgot the magnetism of doing something that has 64 in it hahah ... okay then ... thats enough for one day ... ah , we saw that raised eyebrow ... for the moment consider the scrollbar to be in the borderless zone, that makes it pixelperfect a-ok :) ... 384*2 + 320*2 inside (it gets a bit small at 320*200 on a 4k screen next to this old one here ... )
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this one certainly gets A+ cum laude for creative use of resources, right up there with "doom on a vocore"
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frend64, with nothing to prove, dont look to hard into it, theres nothing here unless you're interested in programming a virtual cartridge to connect vice2ip b/c we are personally too broke to get our hands on a real machine and we doubt c64toIp cartridges will be the next big thing (to connect http or async http to lighttpd or apache servers that is - since life is going nowhere, we are in NO hurry to get there