_____  .__  .__                _________         __   
	  /  _  \ |  | |  |   ____ ___.__.\_   ___ \_____ _/  |_ 
	 /  /_\  \|  | |  | _/ __ <   |  |/    \  \/\__  \\   __\
	/    |    \  |_|  |_\  ___/\___  |\     \____/ __ \|  |  
	\____|__  /____/____/\___  > ____| \______  (____  /__|  
			\/               \/\/             \/     \/      

as _-=-w.i.p.-=-_ as the universe until 2020 + 10^1100 ever will be :(press CLICK HERE to re-start using the intro since we didnt wanna shove it up yow-a (phaser)

ctrl +/- to zoom (in most browsers)

     ncdefm    ne     ncdm  
    n8P  Y8   n8'    n8~88  
    8P       d8'    n8' 88  
    8b      d8888b. V88888D 
    Y8b  d8 88' `8D     88  
     `Y88P' `8888P      VP  

**** fan64@alleycat.be PETNET Version ****
9223372036854775807 MAX INT LIMIT,
2415919104K RAM SYSTEM 854175383552 PETNET BYTES FREE
< - 640 px = 2*320 - >(8px)

very well aware thats not petsci ...(2*8px)
well now its somewhat petscii but a tad off (8px)

edit 20220429:
"the game" - since we want back on a 64 , despite ultimate64 being as easy to get as a steam deck before 2023, theres two things : a demo and a game , which means learning the ropes since its been since the kid. We thought about the game and there could be only this , it has to be a C-rpg - well never forget asmyr adventure, apshai, hilssfar, but most of al wizardry heart of the maelstrom (but we won a lot more beer playing california and winter games) - so we gave it some actual thought (MAN, that hurt ...) and decided to stick to the same world Tyrnannoght will use (not marvel btw ... or d&d ...) , the games named prelim "sanzus place" and refers to what was orginally labelled "the dungeon down below" in the lower wards. Will put some updates here, its a hobby, we dont have youble subscribers and its most likely gonna be free and open (unless sony or blamco wants to do a revival64 and buys it out for a small 200 million ... ofcourse ... ) so the .d64 files will be on site under the files section . Dont expect too much for starters its really from blank, the first state is a small frame to fill in the dots. The intention was basic mostly but for the 20 lines it has its basically (basically huh-huh...) ALL kernal routines ... we dont use windows except for directx games so dev-tools are a bit scarce, cbmprg doesnt wanna, and debugger64 refuses more than half the key-combos and always says something about "snapshot this and that" ... since the idea of trying to find joy64 does not include nights of "trying to make the editor work" we'll just hold out and stick to vice , basic and the monitor - its not a demo so the included routines should be small anyway and probably good practice and ... well updates are updates - this is intro.inc
fyi (the 1000s of cheering fans outside the window every day !!!!! yay!!!!) , AlleyCat
theres really no video of the game yet - ropes as we have a display screen to display on would be a start - for starters a mix w basic + ml and we'll see, there is no deadlines - but we do it for 200 million ofcourse, half the money up front :) ...
Screenshot from 2022-04-28 16-10-48 :
for "the game(prelim dubbed Sanzus Place)"
by (ZeroDesign) w/ petmate
all files will be made available on a .d64 file under the files section
and yet it moves - its been a bit of google but the kid didnt have google and it worked too more or less - the first logical step feels to be a frame for filling in the dots - using a floppy as 170kb of ram expansion is a question mark though since we dont know the actual speed on a hard machine (on vice thats not a problem ofcourse since you dont even get wear and tear on the drive heads and you can flip 4 disks at once for no-swapping but who the hell HAS a hard machine with 4 drives?) for instance the screens is 2x 4blocks while the petmate poker uses 17 blocks : that is net profit ... its also like 2 to 4x faster with drivespeed emulation at standard than a fornext look poking in basic is (on vice ... since thats all we have) - we'll refer to that as DTM (directtomemory) since we are not professionals and we have the luxury of inventing our own words (since we never grew up we didnt forget how to do that) we also are multiple people at once (another perk of never growing up) so the conversations can get lively. As we came to understand the max size is 170kb (about-ish or 180 in de volksmond) and 144 files so its very likely that it will move to direct sector/block reading instead but we have to google disk structure for that. Using the kernal routines for loading and saving DTM and MTD already cost a box of floppies ... good thing they're virtual so easy to backup. We expect to have a working version where you can fight a slug or a slime by 2025 (maybe 2030 depending on shanghai-syndrome) - no deadlines, nothing to prove ... its not our intention to impress your sister with our mad coding skills (we know for a fact shes already impressed ... :) )
The actual idea rose that if we want to do anything on the C64 it HAS TO BE a demo (for teh lulz!) b/c the kid never got to do one b/c of all that schulshit and a game and if its a game it just HAS TO BE a cRPG and if WE think cRPG we always get back to the six-floppy wide Wizardry : heart of the maelstrom (which had much room for improvement, teknikally speaking) - b/c why do pong unless you do "pong in a sprite" for a concept. No deadlines, no roadmaps, no pro's here, not even high school degrees.
Aint nobody round here fly ( (q)50cent )
hm yo, ZD - this seems to be over 40 characters
the original layout :
for "the game(Sanzus Place)"
by (ZeroDesign) w/ petmate
all files will be made available on a .d64 file under the files section
for starters the idea was to create some layout w/ existing pets, poke the screen, freeze the machine, save the memblock then load it from disk in a basic program and take it from there.
credz for 3rd party assets : one font :
the other from CommodoreServer.com

logo made with
by ZeroDesign(this is not accurate multipaint allows any 16color per any pixel)

Click the top AlleyCat (standard) ASCII logo to move to home/rootpage

le sTuff

and ANOTHER update on THAT : quoteunquote :"SURE ! if someone sends us an amiga we will definitely get on that!" (2000 but i guess a500 would do) you see we never had one so we have never been enchanted by it. The 64 broke and we fell on an atari ST (because we are a poor kid) and then an STE (because we had an ST) which was mainly used for playing civilization b/c it didnt come with a programming language - SO - if you feel like "c64 is oldskool but amiga deserves its own section" by all means, send us a hard machine - we will get right on it , its not like we didnt want one ... and last time we checked a hard falcon goes for €1700 - thats a bit OOB , fyi , Alley(le)Cat ... dont be shy, send us all your hardware ! and another update on that : both the 1e100 (tcpdump that) and cloudflare seem hellbent on providing last years pages especially wen using the thing developed by the 1e100 , and ESPECIALLY when using the browser by the 1e100 it sometimes serves files that arent even ON the server anymore - no idea how long they keep the cache but since we are not in touch with dark vlad , joe or lagardeland we dont have the internet-button here to reset upd on that : cloudinary streams small vids fairly fast and at current sizes it seems like the free plan can move 6000 views (which would be an awful lot for a site with no visitors - THAT WAY however vids can be embedded without cookies - there IS an affiliate link to get more storage but we are so anti-pushing its probably illegal in america and holland and also PAYING for a site that gets no money is beyond the scope of the hobby - its pickles for thought - the keyword for the next months is probably one word "SHANGHAI" so we arent getting hot over having an ultimate64 and/or steam deck yet - - - We will try to move more and more to a youtube-less version - youtube videos will mostly be used on https://steemit.com/@gmdatacenter (or @tyrnannoght for JoG and Tyrnannoght(the game that will likely never be)) b/c seeing as the EU moves more and more towards a space where Orwell is taken for a bible and everything he warned about is turned into a rule-reversed, where POLAND sues lagardeland over free speech - we can do without third party cookies - but mostly b/c annoying popups mess with the flow and the design, which is total heresy from these heretics point of view. Its not new, pouet doesnt have embedded iframes afaik , nor linuxgaming and plenty others ive seen lately - anyone who cant do anything with a .d64 file wont have much use for alleycat.be anyway lol yes ? questions can be asked on steemit or by mail if there ever are any. This is ad-free, non tracking obviously not a moneymaking clickbait site, neither is JoG and if the game ever makes money we'll need a 200 million infusion to start it up anyway - so - thought that might be disclaimed here somewhere at the very bottom. IF there are youble-vids (not exclusive to , its about the 3rd party bs and tracking, not explicitly just-youble) they will likely be a thumbnail that loads the iframe when clicked. We havent had twitter for quite ... two years? and facebook for - - cant remember - if we use youble vids on steemit they get the cookies and the popups, if an Elon decides to buy out a Justin b/c there's 2000 people on it that might come to twitter theres not much we can do. Since the EU runs its own mastodon server now we assume there's no such thing as privacy on it . . . which is out of the scope of this page - politics and slurtalk will get you muted for x cycles ... we have nothing to prove and even if i could i have nothing to add to that. Maybe just "we should never have sold that 64" but we didnt. It broke :) (and there was girls i think around that time too ... a most arduous competitor for wonderboy, IK and the way of the exploding fist) which is by now TWICE outside the scope of this page - this is not a biography either , its frend64, if we dont stick to that we'll mute ourselves for x cycles.
And thus it came to pass that Orwell weeped, and tossed and turned in his grave so bad the duststorms ate half the farmland in america ... and Bill bought the rest -
toodles, Alley(le)Cat